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Dungeons

Guide

What are the Dungeons?

The Dungeons are instanced wave-based combat challenges. You pick a difficulty (Easy, Medium or Hard), pay the entry, and have 30 minutes to clear all monster waves and defeat the final boss. Each vocation (Knight, Sorcerer, Druid, Paladin, Monk) has its own dungeon.

Rewards include Dungeon Coin Dungeon Coins, experience and Badge Points.


Difficulties
Difficulty Waves Level Entry Boss Dungeon Coins Badge Points
Easy 10 200 1.500 crystal coins (or 15kk gold) 1.0x 4 2
Medium 15 400 2.500 crystal coins (or 25kk gold) 1.5x 8 3
Hard 20 600 3.500 crystal coins (or 35kk gold) 2.25x 15 5

How to Enter and Mechanics
  • 1. Pull the difficulty lever and choose Low / Medium / Hard in the modal. You are teleported to your vocation room.
  • 2. Stand on the entry tile and pull the vocation lever to start. The fee is only charged if the dungeon starts successfully.
  • Individual instance: there is one instance per vocation+difficulty — if busy, it shows "Someone is already running this dungeon".
  • Waves: each wave clears when all its monsters die; monsters get stronger (HP and damage) each wave.
  • Mini-bosses (optional): may appear randomly when killing monsters. Defeating them gives 5 crystal coins + 1,000 gold to your loot pouch (they do not block progress).
  • Final boss: starts vulnerable, but at certain HP it becomes invulnerable and summons servants — kill the summons to damage it again. The higher the difficulty, the more damage it deals.
  • End: you leave the dungeon on killing the boss (to the reward room), on the 30-min timeout, on death or on logout.

  • Where to Spend — NPC Anarrella
    Category Item Coins
    Trade (Dungeon Coins) Special Prey Scroll 25
    Reflect Potion 5
    Dust Bottle 5
    Exp Bottle 10
    Infernia Coin 5
    Outfits Celestial Monk 1.000
    Full Fay Berseker (+ addons) 1.000
    Mounts (500 each) Shadow Guardian 500
    Shadow Spirit 500
    Dark Spirit 500
    Shadowmane 500
    Duskfang 500
    Infernum Panther 500

  • Each difficulty has a 6-hour cooldown (tracked per difficulty, on entry).
  • The experience gained when collecting the reward is huge (scales with your level).
  • Dungeon Coins are also listed on the Tokens and Coins page.

  • What it looks like inside

    From picking your vocation to the last wave: the hall, the NPC who trades Dungeon Coins, the 30-minute clock and the monster waves.

    Click on the images to enlarge them

    Choosing your vocation
    Choosing your vocation
    The entrance hall
    The entrance hall
    NPC Anarrella and the Dungeon Coins
    NPC Anarrella and the Dungeon Coins
    30 minutes on the clock
    30 minutes on the clock
    Wave 1 started
    Wave 1 started
    The monster waves
    The monster waves
    The Sorcerer dungeon
    The Sorcerer dungeon
    Another area inside
    Another area inside

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