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Team arena, with a bet per player.
The Arena x10 is the team version: two teams fight inside a closed city and the
first one to reach the kill goal wins. Each player bets, and the winning team
splits 80% of the pot.
How to start
- There are two levers, one per team. A leader pulls each one.
- Each leader picks the kill goal and the city.
- If they pick different goals, the average between them is used.
- If they pick different cities, the city is drawn.
- Teams must have the same number of players, at least 5 on each side.
- The setup expires after 30 seconds without an answer.
Kill goal
The options are 10, 25, 50, 75, 100, 150 and 200 kills. The first team to
reach the goal wins. If nobody gets there in 30 minutes, the event ends.
Cities
There are 7 cities available: Thais, Darashia, Liberty Bay, Venore, Edron,
Carlin and Ankrahmun. Each one has its own spawn safe zone and combat area.
Only one event runs per city at a time.
Bet values
- Gold: 1kk, 2kk, 5kk or 10kk.
- Coins: 25, 50, 100, 250, 500, 1000, 2500 or 5000.
- The value is per player. The pot is the sum of everyone from both teams.
- The winning team splits 80% of the pot.
- Each player on the winning team earns 2 Arena Points.
Combat rules
- On spawn and on every respawn you get 30 seconds without taking damage, to get ready.
- Standing 60 seconds in the safe zone teleports you to a random spot on the map. There is no hiding.
- The Ironwatch Guardian stays in the safe zone for refill and shopping.
- To give up, the leader talks to Warrior Feed. Only the leader can surrender, and the other team wins.
What you lose when you die
Dying inside the Arena x10 is not a normal death: you do not go to the temple,
do not lose blessings and drop nothing — you respawn in your team safe zone.
But be careful: you do lose experience and skills normally, on the same math as a
regular death, and your blessings still reduce that loss just like in the normal game.
In other words: it really pays off to come in blessed.
Looking for the 1 versus 1 duel? See the Arena x1.
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